dev-talks/
20 pages · Updated June 15, 2026
Pages
- dev-talks/approaching-a-publisher-pax-east-2019/index.html
- dev-talks/australian-grants-for-game-devs-pax-east-2019/index.html
- dev-talks/index.html
- Showcasing w/Playcrafting
- Solo Developer at the Con
- When to Get a Booth
- Pacing Your Dev Cycle
- Multi-Platform Releases
- Getting Started With VR
- Developing in Australia
- Garnering the Attention of Gamers at a Con
- Developing Across the Globe
- College Grants and Student Developers
- Open Source, Licensed Music and Rejection
- Avoiding Early Access
- Pricing Against the Competition
- Pricing a Multi player Only Game
- Dev Talks
- Acquiring Sponserships
- Pricing Games is a Group Effort